Andrzej Kozlowski, CG Artist - Online Portfolio

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About MeAbout Me

This section is an online version of my resume, but you can also download it below:

Resume [PDF][DOC]

 
 
 
 
 

Personal Data

Personal Data
Name Andrzej Kozlowski MSc
Marital Status single
Nationality Poland
Date of Birth May 7th 1984
Place of Birth Łódź, Poland

Contact

Contact
Address
  • Kolbing 11
  • A-4710 Pollham
  • Austria (EU)
Telephone 0043 (0) 7248 65 2 65
Mobile Phone 0043 (0) 650 65 2 65 01
E-Mail andrzej.kozlowski@gmail.com
Homepage www.capkosmaty.com
Skype capkosmaty

Objective

I am looking for employment in the following fields:

  • 3D character modeling
  • 3D asset modeling
  • digital sculpting
  • texture painting
  • OR
  • cinematic design

Profession Skills

I focus on:

  • polygon modeling
  • digital sculpting
  • sketching and drawing
  • digital painting
  • texturing
  • camera animation
  • lighting
  • rendering
  • editing

I also have basic knowledge of object-oriented programming (Java, C++), which is a good basis for scripting tasks and simplifies communication with programmers.

Programs and Tools

Programs and Tools
Autodesk Maya +++
Autodesk 3ds max +
Autodesk Softimage XSI +
Pixologic ZBrush +++
Autodesk Mudbox +
Adobe Photoshop +++
Unreal Engine 3 (as artist) ++
Adobe After Effects +++
Apple Shake ++
Adobe Premiere ++
   
Legend:  
+++ professional level
++ advanced level
+ intermediate level

Soft Skills

I...

  • am a great teamplayer
  • am punctual
  • am accurate
  • am reliable
  • appreciate critique and learn from it
  • am keen on learning new things
  • bear attention to detail
  • help however I can
  • am a friendly guy :)

Languages

Languages
Polish native tongue
German native tongue
English second nature
French basics in script and speech
Japanese almost forgot everything

Awards

Awards
Nov. 2008 Mackie Award for Best Visual Design at the 5th International Machinima Festival in New York, USA - for Apocalypsis Ex Machina
Nov. 2007 Media Cube Award for the Best Computer Game at the Media Gala 2007 in Linz, Austria - for Delta Strike
   
Feb. 2008 Academy Award (Best Animated Short Category) for Peter and the Wolf (worked as digital compositor)

Nominations

Nominations
Oct. 2008 Best Technical Achievement and Best Sound Design at the 5th International Machinima Festival in New York, USA - for Apocalypsis Ex Machina
Jul. 2008 Best Animation at the Media Gala 2008 in Linz, Austria - for Apocalypsis Ex Machina

Work Experience

Work Experience
Feb. 2006 - Jul. 2006
  • in: Se-Ma-For Produkcja Filmowa, Łódź, Poland
  • at: Peter and the Wolf stop-motion animation (Academy Award winning)
  • as: digital compositor (internship)
Oct. 2006 - Jun. 2008
  • in: University of Applied Sciences, Hagenberg, Austria
  • at: digital sculpting with ZBrush workshop
  • at: character polygon modeling in Autodesk Maya workshop
  • at: special effects with Autodesk Maya particles introduction workshop
  • as: tutor

Education

Education
Oct. 2006 - Oct. 2008
  • University of Applied Sciences, Hagenberg, Austria
  • Digital Media (Animation and Postproduction focus)
  • Degree: Master of Science in Engineering (MSc)
  • Thesis: Evolution of Machinima - an Investigation into Future Developments Based on Past and Present Trends (German)
Oct. 2003 - Sep. 2006
  • University of Applied Sciences, Hagenberg, Austria
  • Media Technology and Design
  • Degree: Bachelor of Science in Engineering (BSc)
  • Thesis: Description and Comparison of 3D-Modelling and Sculpture (German)
Sep. 1995 - Jul. 2003
  • secondary school (Gymnasium), Wels, Austria
  • focus on foreign languages
  • matura graduation

Passions

I love computer games, animation, movies, drawing, modeling, just everything with a good visual design! And I love the Fantasy and Sci-Fi genres in any form available. I also like to read up on history and am known as hobby ethymologist ;). Oh yeah, when I design something medieval, I listen to medieval music. When I do something Sci-Fi, then either John Williams or Electronic are the way :)!